Rust Charts100,368 playing · live

On air · chart position #6,439

NBA67 - 4Netplayers

Online 51.77.128.156:20300 checked 5m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 10
0/ 10
players now
0% full
0
7-day average
peak 2
#6,439
rank
top 29%
1d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

NBA67 - 4Netplayers

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75121:0006:0015:0000:0009:0018:00Wiped Tue 27 Oct, 23:37 UTCWIPEWiped Wed 28 Oct, 18:50 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
01020304021:0006:0015:0000:0009:0018:00Wiped Tue 27 Oct, 23:37 UTCWIPEWiped Wed 28 Oct, 18:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 18:50 UTC1d ago – – running 0
Tue 27 Oct, 23:37 UTC1d ago – – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
150 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
58 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
153 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
346 / 350
From the figures on this page

Quick answers

Host and version

Is NBA67 - 4Netplayers online, and how reliable is it?

You will find NBA67 - 4Netplayers online at this moment. About 10 hours ago is when it last restarted, to go by the uptime it reports. 91 of 96 hours is what it managed over the past 4 full days, 95% of the time. Its earliest entry with Rust Charts dates from 24 October 2026.

Where is NBA67 - 4Netplayers located?

There's no region listed for NBA67 - 4Netplayers. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 51.77.128.156:20300.

Which version of Rust does NBA67 - 4Netplayers run?

Rust network protocol 2635 and build 168909 on Linux is the version NBA67 - 4Netplayers runs. Steam updates your game for you; all you need is the same protocol to join.

Does NBA67 - 4Netplayers run smoothly?

Never under 30, and 30 server fps on average, is how the last 48 hours went. At its fullest it held 119,388 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,318 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is NBA67 - 4Netplayers?

NBA67 - 4Netplayers has 0 of its 10 slots filled right now. Averaging 0 players across seven days, it reached 2 at most. Over the past 48 hours, 22:00 UTC drew the most, at 1 players on average.

How does NBA67 - 4Netplayers rank against other Rust servers?

The top 29% of ranked servers includes NBA67 - 4Netplayers, at #6,439 on player hours for the last week.

Wipe schedule

What is the wipe schedule on NBA67 - 4Netplayers?

Too few wipes on record for NBA67 - 4Netplayers to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 25 hours.

How it is set up

What are the rules and settings on NBA67 - 4Netplayers?

No gather rate appears in the name NBA67 - 4Netplayers. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does NBA67 - 4Netplayers run?

NBA67 - 4Netplayers runs a procedural map of size 3,000 with seed 13698755, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.

Tag guide

Which Rust Charts lists and filters include NBA67 - 4Netplayers?

These Rust Charts lists include NBA67 - 4Netplayers: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on NBA67 - 4Netplayers mean?

gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags NBA67 - 4Netplayers publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join NBA67 - 4Netplayers?

Press F1 in Rust to open the console and type client.connect 51.77.128.156:20300. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.