On air · chart position #7,757
Rust Family
Online 51.38.168.131:28015 checked 11m ago
Players
Rust Family
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 13:00 UTC16d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rust Family online, and how reliable is it?
Right now Rust Family is running. About 22 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Rust Charts has tracked it since 13 October 2026.
Where is Rust Family located?
There's no region listed for Rust Family. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 51.38.168.131:28015 is its address.
Which version of Rust does Rust Family run?
Rust network protocol 2635 and build 168909 on Linux is the version Rust Family runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Rust Family run smoothly?
It averaged 30 server fps over the last 48 hours, with a floor of 29. At its fullest it held 49,792 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 2,126 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is Rust Family?
Rust Family has 0 of its 50 slots filled right now. Over the last week it averaged 0 players; the high point was 1.
How does Rust Family rank against other Rust servers?
In the seven-day player hours table, Rust Family is #7,757, inside the top 35% of all ranked servers.
Wipe schedule
What does wipe day look like on Rust Family?
At their busiest, its recent wipes averaged 2 players. 30 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rust Family?
The record of Rust Family's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 16 days 12 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Rust Family?
No gather rate appears in the name Rust Family. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does Rust Family run?
The map on Rust Family is procedural, size 3,000, seed 1489761254, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Rust Family?
These Rust Charts lists include Rust Family: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust Family mean?
These are the tags Rust Family makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Rust Family?
The console is behind F1 in Rust: enter client.connect 51.38.168.131:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.