On air · chart position #5,461
A Shockbyte x Discord Production Rust Server
Online 51.38.155.197:27890 checked 12m ago
Players
A Shockbyte x Discord Production Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 19 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:22 UTC2d ago | 3 | – | running | 0 |
| Sun 25 Oct, 16:29 UTC4d ago | 4 | – | 2 days | 0 |
| Thu 22 Oct, 18:45 UTC7d ago | 4 | halved by day 1 | 2.9 days | 0 |
| Tue 20 Oct, 21:15 UTC8d ago | 3 | – | 1.9 days | 0 |
| Sun 18 Oct, 18:36 UTC11d ago | 6 | halved by day 1 | 2.1 days | 0 |
| Tue 13 Oct, 20:26 UTC15d ago | 3 | halved by day 1 | 4.9 days | 0 |
| Sun 11 Oct, 19:15 UTC18d ago | 2 | halved by day 1 | 2 days | 0 |
| Thu 8 Oct, 22:49 UTC20d ago | 3 | halved by day 1 | 2.9 days | 0 |
| Thu 1 Oct, 15:33 UTC28d ago | 5 | halved by day 1 | 7.3 days | 0 |
| Wed 30 Sep, 15:14 UTC29d ago | 5 | – | 1 days | 0 |
| Sun 27 Sep, 18:53 UTC32d ago | 3 | halved by day 1 | 2.8 days | 0 |
| Thu 24 Sep, 20:00 UTC34d ago | 4 | halved by day 1 | 3 days | 0 |
| Wed 23 Sep, 04:52 UTC36d ago | 2 | – | 1.6 days | 0 |
| Sun 20 Sep, 16:38 UTC39d ago | 1 | halved by day 1 | 2.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Shockbyte x Discord Production Rust Server online, and how reliable is it?
Right now A Shockbyte x Discord Production Rust Server is running. About 2 days 2 hours ago is when it last restarted, to go by the uptime it reports. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 17 September 2026.
Where is A Shockbyte x Discord Production Rust Server located?
No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 51.38.155.197:27890 is its address.
Which version of Rust does A Shockbyte x Discord Production Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte x Discord Production Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does A Shockbyte x Discord Production Rust Server run smoothly?
Never under 98, and 121 server fps on average, is how the last 48 hours went. At its fullest it held 126,807 entities: buildings, deployables and the rest of the world. At most it took 6,181 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server has 0 of its 125 slots filled right now. Averaging 0 players across seven days, it reached 4 at most. The busiest stretch of the last 48 hours came at 10:00 UTC, averaging 2 players.
How does A Shockbyte x Discord Production Rust Server rank against other Rust servers?
In the seven-day player hours table, A Shockbyte x Discord Production Rust Server is #5,461, inside the top 24% of all ranked servers.
Wipes and resets
What does wipe day look like on A Shockbyte x Discord Production Rust Server?
The busiest point of its recent wipes averaged 4 players. The crowd on the latest wipe hit its peak 19 hours in. Above half the peak until the next wipe: that happened in 0% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on A Shockbyte x Discord Production Rust Server?
The wipes on A Shockbyte x Discord Production Rust Server come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 2 days 4 hours.
Rules and world
What are the rules and settings on A Shockbyte x Discord Production Rust Server?
No gather rate appears in the name A Shockbyte x Discord Production Rust Server. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.
Which map does A Shockbyte x Discord Production Rust Server run?
The map on A Shockbyte x Discord Production Rust Server is procedural, size 4,500, seed 50000, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.
Lists and filters
Which Rust Charts lists and filters include A Shockbyte x Discord Production Rust Server?
The Rust Charts lists that carry A Shockbyte x Discord Production Rust Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on A Shockbyte x Discord Production Rust Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags A Shockbyte x Discord Production Rust Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join A Shockbyte x Discord Production Rust Server?
Press F1 in Rust to open the console and type client.connect 51.38.155.197:27890. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.