Off air · chart position #15,512
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly
Offline 51.222.255.150:28015 checked 42d ago
Players
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly online, and how reliable is it?
You will not get on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly just now: it is offline, last seen 42 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly located?
From [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 51.222.255.150:28015.
Which version of Rust does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run?
The build behind [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is Rust network protocol 2632 and build 162434, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Last seen 42 days 16 hours ago, [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is currently offline.
How does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly rank against other Rust servers?
The top – of ranked servers includes [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly, at #15,512 on player hours for the last week.
Wipe days
What is the wipe schedule on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
[TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 80 days 21 hours.
Rules and world
What are the rules and settings on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
No gather rate appears in the name [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.
Which map does [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly run?
The map on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
The Rust Charts lists that carry [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly mean?
The game's server browser sees these tags from [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly: gmrust (Game mode): Survival, in the standard Rust form; mp60 (Max players): 60 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2632 (Protocol): The server speaks protocol 2632, so your game needs the same version; cs162434 (Build): Build 162434 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join [TSL] Rust PvE - Raidable Bases - Vanilla+ - Friendly?
Enter client.connect 51.222.255.150:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.