On air · chart position #4,197
md
Online 51.195.61.23:28021 checked 7m ago
Players
md
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:35 UTC26d ago | 3 | – | running | 0 |
| Sun 27 Sep, 18:59 UTC31d ago | 3 | halved by day 1 | 4.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is md online, and how reliable is it?
You will find md online at this moment. Going by the reported uptime, it restarted roughly 4 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is md located?
From md, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 51.195.61.23:28021.
Which version of Rust does md run?
Rust network protocol 2635 and build 168909 on Linux is the version md runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does md run smoothly?
The 48-hour average was 30 server fps; the lowest point was 30. Buildings, deployables and all the rest of the world came to as many as 152,360 entities. At most it took 4,979 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is md?
On md, 0 players are in and 10 slots are the ceiling. Seven-day figures: 0 players on average and 10 at the peak. 23:00 UTC was the peak of the last 48 hours, with 5 players on average.
How does md rank against other Rust servers?
Player hours over the past week put md at #4,197, among the top 19% of ranked servers.
Wipes and resets
What does wipe day look like on md?
At their busiest, its recent wipes averaged 3 players. 1 hours into the latest wipe, the crowd reached its peak. Half the peak was the floor until the next wipe in 0% of recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on md?
Too few wipes on record for md to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days 19 hours.
Rules and world
What are the rules and settings on md?
No gather rate appears in the name md. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.
Which map does md run?
A procedural map of size 5,000 with seed 958556, generated by the game, is what md runs. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include md?
The Rust Charts lists that carry md are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on md mean?
gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags md publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join md?
The console is behind F1 in Rust: enter client.connect 51.195.61.23:28021 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.