Off air · chart position #15,478
4Netplayers tafemme
Offline 51.195.61.136:22800 checked 39d ago
Players
4Netplayers tafemme
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is 4Netplayers tafemme online, and how reliable is it?
Right now 4Netplayers tafemme is not running; the last sighting was 39 days 16 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is 4Netplayers tafemme located?
No region is published by 4Netplayers tafemme. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 51.195.61.136:22800 is its address.
Which version of Rust does 4Netplayers tafemme run?
The build behind 4Netplayers tafemme is Rust network protocol 2633 and build 164530, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is 4Netplayers tafemme?
4Netplayers tafemme shows as offline now, with its last appearance 39 days 16 hours ago.
How does 4Netplayers tafemme rank against other Rust servers?
In the seven-day player hours table, 4Netplayers tafemme is #15,478, inside the top 70% of all ranked servers.
Wipe days
What is the wipe schedule on 4Netplayers tafemme?
4Netplayers tafemme's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 54 days 22 hours.
Settings and map
What are the rules and settings on 4Netplayers tafemme?
You will not find a gather rate in the name 4Netplayers tafemme. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does 4Netplayers tafemme run?
4Netplayers tafemme runs a procedural map of size 4,000 with seed 1234567890, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include 4Netplayers tafemme?
These Rust Charts lists include 4Netplayers tafemme: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers tafemme mean?
These are the tags 4Netplayers tafemme makes public, and the server browser reads them: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): This server reports build 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join 4Netplayers tafemme?
The console is behind F1 in Rust: enter client.connect 51.195.61.136:22800 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.