Rust Charts100,368 playing · live

On air · chart position #7,268

A Rust Server

Online 51.161.199.206:28000 checked 7m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 75
1/ 75
players now
1% full
1
7-day average
peak 1
#7,268
rank
top 33%
15h ago
last wipe
no schedule published
6d 22h
next wipe
Thu 5 Nov, 19:00 UTC FW

Players

A Rust Server

1on now · 48h peak 1
AveragePeak
00.250.50.75105:0008:0010:0013:0015:0018:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040005:0008:0010:0013:0015:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

7 days
usual gap
between real wipes
86%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

6d 22h
Thu 5 Nov, 19:00 UTC
FW
13d 8h
Thu 12 Nov, 04:57 UTC
20d 8h
Thu 19 Nov, 04:57 UTC
27d 8h
Thu 26 Nov, 04:57 UTC
34d 22h
Thu 3 Dec, 19:00 UTC
FW
41d 8h
Thu 10 Dec, 04:57 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:57 UTC15h ago – – running 0
Thu 22 Oct, 04:57 UTC7d ago 0 – – 0
Thu 15 Oct, 04:56 UTC14d ago 0 – 7 days 0
Thu 8 Oct, 04:56 UTC21d ago 1 halved by day 1 7 days 0
Tue 6 Oct, 05:45 UTC23d ago 0 – 2 days 0
Thu 1 Oct, 05:56 UTC28d ago 0 – 5 days 1
Thu 24 Sep, 05:56 UTC35d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
150 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
58 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
153 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
346 / 350
From the figures on this page

Quick answers

About the server

Is A Rust Server online, and how reliable is it?

A Rust Server is up as you read this. About 13 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 14% of the last 7 full days, 23 of 168 hours. Rust Charts has tracked it since 17 September 2026.

Where is A Rust Server located?

From A Rust Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 51.161.199.206:28000.

Which version of Rust does A Rust Server run?

Rust network protocol 2635 and build 168909 on Linux is what A Rust Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does A Rust Server run smoothly?

The 48-hour average was 180 server fps; the lowest point was 143. Buildings, deployables and all the rest of the world came to as many as 110,869 entities. Memory use peaked at 4,411 MB. Lag, as players experience it, is low fps plus entities piling up.

Player counts

How busy is A Rust Server?

A Rust Server has 1 of its 75 slots filled right now. Averaging 1 players across seven days, it reached 1 at most. Over the past 48 hours, 06:00 UTC drew the most, at 1 players on average.

How does A Rust Server rank against other Rust servers?

Player hours over the past week put A Rust Server at #7,268, among the top 33% of ranked servers.

Wipe schedule

What does wipe day look like on A Rust Server?

Its recent wipes peaked at an average of 0 players. 1 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on A Rust Server?

A Rust Server runs on a wipe rhythm of every Thursday at 04:57 UTC. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 15 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on A Rust Server?

The name A Rust Server carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does A Rust Server run?

A procedural map of size 4,500 with seed 3152, generated by the game, is what A Rust Server runs. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Custom Map.

Tags explained

Which Rust Charts lists and filters include A Rust Server?

These Rust Charts lists include A Rust Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on A Rust Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game; oxidation (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch — that's the set of tags A Rust Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join A Rust Server?

Enter client.connect 51.161.199.206:28000 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,oxidation

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The server holds 75 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Other

oxidation
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.