On air · chart position #15,348
RustDockerServer
Online 50.124.252.229:28015 checked 9m ago
Players
RustDockerServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:15 UTC12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustDockerServer online, and how reliable is it?
RustDockerServer is up as you read this. The uptime it reports puts its last restart about 3 days 3 hours ago. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 14 October 2026.
Where is RustDockerServer located?
From RustDockerServer, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 50.124.252.229:28015 is its address.
Which version of Rust does RustDockerServer run?
The build behind RustDockerServer is Rust network protocol 2635 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does RustDockerServer run smoothly?
Never under 53, and 115 server fps on average, is how the last 48 hours went. At its fullest it held 121,069 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,124 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is RustDockerServer?
RustDockerServer has 0 of its 10 slots filled right now. 0 players was the seven-day average.
How does RustDockerServer rank against other Rust servers?
The top 69% of ranked servers includes RustDockerServer, at #15,348 on player hours for the last week.
Wipes and resets
What does wipe day look like on RustDockerServer?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on RustDockerServer?
RustDockerServer's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 12 days 14 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on RustDockerServer?
No gather rate appears in the name RustDockerServer. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does RustDockerServer run?
RustDockerServer runs a procedural map of size 4,500 with seed 1337, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include RustDockerServer?
The Rust Charts lists that carry RustDockerServer are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on RustDockerServer mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags RustDockerServer publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join RustDockerServer?
The console is behind F1 in Rust: enter client.connect 50.124.252.229:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.