Players
No life required
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is No life required online, and how reliable is it?
You will find No life required online at this moment. About 12 hours ago is when it last restarted, to go by the uptime it reports. 96 of 96 hours is what it managed over the past 4 full days, 100% of the time. The first record Rust Charts holds of it is 23 October 2026.
Where is No life required located?
From No life required, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 5.83.170.102:11200.
Which version of Rust does No life required run?
The build behind No life required is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Does No life required run smoothly?
The 48-hour average was 10 server fps; the lowest point was 10. Buildings, deployables and all the rest of the world came to as many as 31,647 entities. At most it took 1,503 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is No life required?
On No life required, 0 players are in and 50 slots are the ceiling. 0 players was the seven-day average.
How does No life required rank against other Rust servers?
In the seven-day player hours table, No life required is #15,426, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on No life required?
The record of No life required's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 4 days 20 hours.
How it is set up
What are the rules and settings on No life required?
You will not find a gather rate in the name No life required. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does No life required run?
The map on No life required is procedural, size 2,500, seed 6738, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include No life required?
These Rust Charts lists include No life required: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on No life required mean?
These are the tags No life required makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join No life required?
The console is behind F1 in Rust: enter client.connect 5.83.170.102:11200 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
