Off air · chart position #15,481
Test
Offline 5.81.7.11:28020 checked 36d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Test online, and how reliable is it?
Right now Test is not running; the last sighting was 36 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 21 September 2026.
Where is Test located?
No region is published by Test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 5.81.7.11:28020.
Which version of Rust does Test run?
The build behind Test is Rust network protocol 2633 and build 164530, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Test?
Test is offline at the moment; the last sighting was 36 days 19 hours ago.
How does Test rank against other Rust servers?
The top 67% of ranked servers includes Test, at #15,481 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Test?
The record of Test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 36 days 19 hours.
Rules and world
What are the rules and settings on Test?
The name Test carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Test run?
Generated by the game, the map on Test is procedural.
Tag guide
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Test mean?
The game's server browser sees these tags from Test: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Test?
Enter client.connect 5.81.7.11:28020 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.