Off air · chart position #16,960
devlop32134
Offline 5.75.13.77:28015 checked 29d ago
Players
devlop32134
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is devlop32134 online, and how reliable is it?
You will not get on devlop32134 just now: it is offline, last seen 29 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 28 September 2026.
Where is devlop32134 located?
There's no region listed for devlop32134. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 5.75.13.77:28015.
Which version of Rust does devlop32134 run?
Rust network protocol 2633 and build 162929 on Linux is what devlop32134 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is devlop32134?
devlop32134 is offline at the moment; the last sighting was 29 days 16 hours ago.
How does devlop32134 rank against other Rust servers?
The top 71% of ranked servers includes devlop32134, at #16,960 on player hours for the last week.
Wipe schedule
What is the wipe schedule on devlop32134?
devlop32134's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 39 days 9 hours.
Settings and map
What are the rules and settings on devlop32134?
No gather rate appears in the name devlop32134. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Which map does devlop32134 run?
The map on devlop32134 is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include devlop32134?
These Rust Charts lists include devlop32134: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on devlop32134 mean?
These are the tags devlop32134 makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join devlop32134?
The console is behind F1 in Rust: enter client.connect 5.75.13.77:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.