On air · chart position #5,260
6966th
Online 5.39.17.60:25587 checked 9m ago
Players
6966th
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:21 UTC26d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:38 UTC FW27d ago | 2 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is 6966th online, and how reliable is it?
6966th is up as you read this. About 6 days 1 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is 6966th located?
From 6966th, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 5.39.17.60:25587 is its address.
Which version of Rust does 6966th run?
Rust network protocol 2635 and build 167781 on Linux is what 6966th runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does 6966th run smoothly?
Never under 54, and 85 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 108,946 entities. Memory use peaked at 6,706 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is 6966th?
Right now 0 players are on 6966th, out of 3 slots. Seven-day figures: 0 players on average and 2 at the peak. The busiest stretch of the last 48 hours came at 18:00 UTC, averaging 2 players.
How does 6966th rank against other Rust servers?
The top 24% of ranked servers includes 6966th, at #5,260 on player hours for the last week.
Wipe days
What does wipe day look like on 6966th?
Its recent wipes peaked at an average of 2 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on 6966th?
The record of 6966th's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 26 days 20 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on 6966th?
You will not find a gather rate in the name 6966th. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does 6966th run?
A procedural map of size 4,250 with seed 67830, generated by the game, is what 6966th runs. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tag guide
Which Rust Charts lists and filters include 6966th?
These Rust Charts lists include 6966th: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 6966th mean?
The game's server browser sees these tags from 6966th: gmrust (Game mode): Survival, in the standard Rust form; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join 6966th?
The console is behind F1 in Rust: enter client.connect 5.39.17.60:25587 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.