Off air · chart position #15,310
A Shockbyte Rust Server
Offline 5.39.17.37:24678 checked 1d ago
Players
A Shockbyte Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is A Shockbyte Rust Server online, and how reliable is it?
You will not get on A Shockbyte Rust Server just now: it is offline, last seen 35 hours ago. Going by the reported uptime, it restarted roughly 2 days 3 hours ago. 32 of 48 hours is what it managed over the past 2 full days, 67% of the time. Rust Charts has tracked it since 26 October 2026.
Where is A Shockbyte Rust Server located?
From A Shockbyte Rust Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 5.39.17.37:24678.
Which version of Rust does A Shockbyte Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the version A Shockbyte Rust Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does A Shockbyte Rust Server run smoothly?
Never under 222, and 234 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 8,408 entities. Memory use peaked at 2,557 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is A Shockbyte Rust Server?
Last seen 35 hours ago, A Shockbyte Rust Server is currently offline. 0 players was the seven-day average.
How does A Shockbyte Rust Server rank against other Rust servers?
The top 69% of ranked servers includes A Shockbyte Rust Server, at #15,310 on player hours for the last week.
Wipe days
What is the wipe schedule on A Shockbyte Rust Server?
The record of A Shockbyte Rust Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 3 days 16 hours.
Rules and world
What are the rules and settings on A Shockbyte Rust Server?
You will not find a gather rate in the name A Shockbyte Rust Server. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does A Shockbyte Rust Server run?
A Shockbyte Rust Server runs a procedural map of size 1,500 with seed 50000, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include A Shockbyte Rust Server?
The Rust Charts lists that carry A Shockbyte Rust Server are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on A Shockbyte Rust Server mean?
gmrust (Game mode): Standard survival rules apply; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags A Shockbyte Rust Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join A Shockbyte Rust Server?
Enter client.connect 5.39.17.37:24678 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.