Rust Charts89,289 playing · live

Off air · chart position #15,790

Mars Colony LOCAL DEVELOPMENT

Offline 5.29.9.12:28115 checked 17d ago

moddedoxide
Launch Rust and join
0/ 4
players now
0% full
0
7-day average
peak –
#15,790
rank
top 71%
18d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Mars Colony LOCAL DEVELOPMENT

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000
From the figures on this page

Quick answers

Host and version

Is Mars Colony LOCAL DEVELOPMENT online, and how reliable is it?

Mars Colony LOCAL DEVELOPMENT is down at the moment, having last been seen 17 days 5 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 11 October 2026.

Where is Mars Colony LOCAL DEVELOPMENT located?

From Mars Colony LOCAL DEVELOPMENT, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 5.29.9.12:28115.

Which version of Rust does Mars Colony LOCAL DEVELOPMENT run?

Rust network protocol 2634 and build 167398 on Windows is what Mars Colony LOCAL DEVELOPMENT runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Mars Colony LOCAL DEVELOPMENT?

Last seen 17 days 5 hours ago, Mars Colony LOCAL DEVELOPMENT is currently offline.

How does Mars Colony LOCAL DEVELOPMENT rank against other Rust servers?

In the seven-day player hours table, Mars Colony LOCAL DEVELOPMENT is #15,790, inside the top 71% of all ranked servers.

Wipe schedule

What is the wipe schedule on Mars Colony LOCAL DEVELOPMENT?

Mars Colony LOCAL DEVELOPMENT's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 18 days 7 hours.

How it is set up

What are the rules and settings on Mars Colony LOCAL DEVELOPMENT?

You will not find a gather rate in the name Mars Colony LOCAL DEVELOPMENT. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is off.

Tag guide

Which Rust Charts lists and filters include Mars Colony LOCAL DEVELOPMENT?

These Rust Charts lists include Mars Colony LOCAL DEVELOPMENT: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Mars Colony LOCAL DEVELOPMENT mean?

These are the tags Mars Colony LOCAL DEVELOPMENT makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): This server reports build 167398; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Mars Colony LOCAL DEVELOPMENT?

Enter client.connect 5.29.9.12:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp4
Max players 4 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167398
Build This server reports build 167398.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.