Rust Charts62,626 playing · live

Off air · chart position #15,400

Server_217_DevBlog

Offline 5.227.44.219:28015 checked 41d ago

modded
Launch Rust and join
0/ 10
players now
0% full
0
7-day average
peak –
#15,400
rank
no region published
134d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Server_217_DevBlog

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
159 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
190 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
67 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000
From the figures on this page

Quick answers

Host and version

Is Server_217_DevBlog online, and how reliable is it?

Server_217_DevBlog is down at the moment, having last been seen 41 days ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 18 September 2026.

Where is Server_217_DevBlog located?

There's no region listed for Server_217_DevBlog. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 5.227.44.219:28015.

Which version of Rust does Server_217_DevBlog run?

Rust network protocol 2183 on Windows is what Server_217_DevBlog runs. Steam updates your game for you; all you need is the same protocol to join.

Player counts

How busy is Server_217_DevBlog?

Server_217_DevBlog shows as offline now, with its last appearance 41 days ago.

How does Server_217_DevBlog rank against other Rust servers?

The top – of ranked servers includes Server_217_DevBlog, at #15,400 on player hours for the last week.

Wipe schedule

What is the wipe schedule on Server_217_DevBlog?

Too few wipes on record for Server_217_DevBlog to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 134 days 21 hours.

Settings and map

What are the rules and settings on Server_217_DevBlog?

You will not find a gather rate in the name Server_217_DevBlog. There is no published group limit. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. VAC is off: that is Valve's anti-cheat.

Which map does Server_217_DevBlog run?

The map on Server_217_DevBlog is procedural, made by the game.

Tag guide

Which Rust Charts lists and filters include Server_217_DevBlog?

These Rust Charts lists include Server_217_DevBlog: Modded Rust servers. On the server list, these filters put it in view: Type: Modded.

What do the server tags on Server_217_DevBlog mean?

gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; v2183 (Protocol): Your game must run protocol 2183 to get in; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): Listed as modded because plugins or settings differ from the base game; h5e7466bf (Custom tag): The owner or a plugin added this tag; stok (Custom tag): The owner or a plugin added this tag — that's the set of tags Server_217_DevBlog publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join Server_217_DevBlog?

Enter client.connect 5.227.44.219:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp10,v2183,h5e7466bf,stok,gmrust,oxide,modded

Game

gmrust
Game mode Standard survival rules apply.
mp10
Max players The server holds 10 slots.
v2183
Protocol Your game must run protocol 2183 to get in.

Mods and access

oxide
Oxide Plugins are handled by Oxide (uMod).
modded
Modded Listed as modded because plugins or settings differ from the base game.

Other

h5e7466bf
Custom tag The owner or a plugin added this tag.
stok
Custom tag The owner or a plugin added this tag.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.