Rust Charts76,905 playing · live

On air · chart position #15,432

A Rust Server

Online 5.196.92.108:28007 checked 8m ago

vanillamoddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is the busiest hour
0/ ?
players now
0
7-day average
peak –
#15,432
rank
top 69%
10d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

A Rust Server

0on now
AveragePeak
0123414:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Sat 17 OctWed 14 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:50 UTC11d ago 1 – running 0
Wed 14 Oct, 22:32 UTC13d ago 1 halved by day 1 2.6 days 0
Thu 24 Sep, 16:42 UTC33d ago 1 halved by day 2 20.2 days 0
Sat 19 Sep, 14:37 UTC38d ago 1 halved by day 2 5.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
194 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
142 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
51 / 1000
From the figures on this page

Quick answers

Server details

Is A Rust Server online, and how reliable is it?

Right now A Rust Server is running. About 5 days 20 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is A Rust Server located?

From A Rust Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 5.196.92.108:28007.

Which version of Rust does A Rust Server run?

Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. Steam updates your game for you; all you need is the same protocol to join.

Does A Rust Server run smoothly?

Never under 189, and 223 server fps on average, is how the last 48 hours went. At its fullest it held 83,341 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,547 MB. Lag, as players experience it, is low fps plus entities piling up.

Population

How busy is A Rust Server?

The live count for A Rust Server is 0 players. Averaged over seven days, it drew 0 players.

How does A Rust Server rank against other Rust servers?

The top 69% of ranked servers includes A Rust Server, at #15,432 on player hours for the last week.

Wipe schedule

What does wipe day look like on A Rust Server?

Its recent wipes peaked at an average of 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on A Rust Server?

With irregular wipe times on A Rust Server, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 10 days 23 hours.

Settings and map

What are the rules and settings on A Rust Server?

No gather rate appears in the name A Rust Server. 8 players is the group limit, the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. The server describes itself as vanilla: this is plain Facepunch Rust, with no rate or kit changes. Valve's VAC anti-cheat is active.

Which map does A Rust Server run?

A procedural map of size 3,750 with seed 1337, generated by the game, is what A Rust Server runs. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.

Tag guide

Which Rust Charts lists and filters include A Rust Server?

These Rust Charts lists include A Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on A Rust Server mean?

gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^v (Vanilla): This is plain Facepunch Rust, with no rate or kit changes; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags A Rust Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join A Rust Server?

Press F1 in Rust to open the console and type client.connect 5.196.92.108:28007. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp0
Max players The server holds 0 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Difficulty

^v
Vanilla This is plain Facepunch Rust, with no rate or kit changes.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.