Rust Charts40,013 playing · live

Off air · chart position #11,588

LocalServer

Offline 5.18.90.200:28015 checked 16d ago

moddedoxide
Launch Rust and join
2/ 2
players now
100% full
0
7-day average
peak –
#11,588
rank
top 54%
19d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

LocalServer

2on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep6 Oct10 Oct15 Oct20 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:27 UTC19d ago 2 – running 2
Tue 6 Oct, 19:23 UTC23d ago 2+1 queue held half 3.9 days 0
Mon 5 Oct, 16:28 UTC24d ago 2+1 queue – 1.1 days 0
Sun 27 Sep, 06:30 UTC32d ago 1 – 8.4 days 1
Sat 26 Sep, 08:37 UTC33d ago 1 – 0.9 days 1
Fri 25 Sep, 21:47 UTC34d ago 1 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
36 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
54 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
9 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
42 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
40 / 200
From the figures on this page

Quick answers

Server details

Is LocalServer online, and how reliable is it?

Right now LocalServer is not running; the last sighting was 16 days 9 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 25 September 2026.

Where is LocalServer located?

From LocalServer, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 5.18.90.200:28015 is its address.

Which version of Rust does LocalServer run?

The build behind LocalServer is Rust network protocol 2634 and build 166494, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is LocalServer?

Last seen 16 days 9 hours ago, LocalServer is currently offline.

How does LocalServer rank against other Rust servers?

Player hours over the past week put LocalServer at #11,588, among the top 54% of ranked servers.

Wipes and resets

What does wipe day look like on LocalServer?

Its recent wipes peaked at an average of 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on LocalServer?

With irregular wipe times on LocalServer, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 19 days 13 hours.

Settings and map

What are the rules and settings on LocalServer?

No gather rate appears in the name LocalServer. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does LocalServer run?

A procedural map, generated by the game, is what LocalServer runs.

Tag guide

Which Rust Charts lists and filters include LocalServer?

These Rust Charts lists include LocalServer: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on LocalServer mean?

The game's server browser sees these tags from LocalServer: gmrust (Game mode): Standard survival rules apply; mp2 (Max players): It has 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Join details

How do I join LocalServer?

The console is behind F1 in Rust: enter client.connect 5.18.90.200:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp2
Max players It has 2 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.