Off air · chart position #15,339
Carbon Test (CarbonServer1)
Offline 5.178.138.150:28015 checked 6d ago
Players
Carbon Test (CarbonServer1)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:06 UTC8d ago | 1 | – | running | 0 |
| Thu 15 Oct, 09:04 UTC13d ago | 1 | held half | 5.3 days | 0 |
| Mon 5 Oct, 23:36 UTC22d ago | 1 | held half | 9.4 days | 0 |
| Sat 3 Oct, 07:37 UTC25d ago | 1 | held half | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Carbon Test (CarbonServer1) online, and how reliable is it?
Carbon Test (CarbonServer1) is down at the moment, having last been seen 6 days 15 hours ago. It stayed up 2% of the last 7 full days, 4 of 168 hours. Its earliest entry with Rust Charts dates from 2 October 2026.
Where is Carbon Test (CarbonServer1) located?
From Carbon Test (CarbonServer1), no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 5.178.138.150:28015 is its address.
Which version of Rust does Carbon Test (CarbonServer1) run?
Rust network protocol 2634 and build 167781 on Windows is the version Carbon Test (CarbonServer1) runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Carbon Test (CarbonServer1)?
Carbon Test (CarbonServer1) is offline at the moment; the last sighting was 6 days 15 hours ago. Averaged over seven days, it drew 0 players.
How does Carbon Test (CarbonServer1) rank against other Rust servers?
The top 69% of ranked servers includes Carbon Test (CarbonServer1), at #15,339 on player hours for the last week.
Wipes and resets
What does wipe day look like on Carbon Test (CarbonServer1)?
Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Carbon Test (CarbonServer1)?
The wipes on Carbon Test (CarbonServer1) come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 8 days 5 hours.
Settings and map
What are the rules and settings on Carbon Test (CarbonServer1)?
No gather rate appears in the name Carbon Test (CarbonServer1). The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Tags explained
Which Rust Charts lists and filters include Carbon Test (CarbonServer1)?
These Rust Charts lists include Carbon Test (CarbonServer1): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Carbon Test (CarbonServer1) mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Carbon Test (CarbonServer1) publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Carbon Test (CarbonServer1)?
Enter client.connect 5.178.138.150:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.