Off air · chart position #16,247
test
Offline 5.164.252.134:28015 checked 29d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test online, and how reliable is it?
Right now test is not running; the last sighting was 29 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 28 September 2026.
Where is test located?
There's no region listed for test. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 5.164.252.134:28015.
Which version of Rust does test run?
Rust network protocol 2634 and build 166016 on Windows is the version test runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is test?
test is offline at the moment; the last sighting was 29 days 22 hours ago.
How does test rank against other Rust servers?
The top 68% of ranked servers includes test, at #16,247 on player hours for the last week.
Wipe schedule
What is the wipe schedule on test?
The record of test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 29 days 23 hours.
Settings and map
What are the rules and settings on test?
No gather rate appears in the name test. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.
Which map does test run?
Generated by the game, the map on test is procedural.
Tag guide
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on test mean?
gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): It has 15 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166016 (Build): Build 166016 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join test?
Press F1 in Rust to open the console and type client.connect 5.164.252.134:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.