Off air · chart position #14,412
nameserver
Offline 5.144.67.193:28015 checked 39d ago
Players
nameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is nameserver online, and how reliable is it?
Right now nameserver is not running; the last sighting was 39 days 10 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 17 September 2026.
Where is nameserver located?
From nameserver, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 5.144.67.193:28015.
Which version of Rust does nameserver run?
Rust network protocol 2633 and build 164530 on Windows is what nameserver runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is nameserver?
Last seen 39 days 10 hours ago, nameserver is currently offline.
How does nameserver rank against other Rust servers?
The top – of ranked servers includes nameserver, at #14,412 on player hours for the last week.
Wipe schedule
What is the wipe schedule on nameserver?
nameserver's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 41 days 9 hours.
Settings and map
What are the rules and settings on nameserver?
You will not find a gather rate in the name nameserver. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does nameserver run?
Generated by the game, the map on nameserver is procedural.
Lists and filters
Which Rust Charts lists and filters include nameserver?
The Rust Charts lists that carry nameserver are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
gmrust (Game mode): Standard survival rules apply; mp15 (Max players): It has 15 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags nameserver publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join nameserver?
Enter client.connect 5.144.67.193:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.