Off air · chart position #15,485
nameserver
Offline 5.129.178.232:28015 checked 40d ago
Players
nameserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is nameserver online, and how reliable is it?
Right now nameserver is not running; the last sighting was 40 days 22 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 17 September 2026.
Where is nameserver located?
From nameserver, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 5.129.178.232:28015.
Which version of Rust does nameserver run?
Rust network protocol 2633 and build 163794 on Windows is what nameserver runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is nameserver?
nameserver is offline at the moment; the last sighting was 40 days 22 hours ago.
How does nameserver rank against other Rust servers?
In the seven-day player hours table, nameserver is #15,485, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on nameserver?
nameserver's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 40 days 23 hours.
Settings and map
What are the rules and settings on nameserver?
No gather rate appears in the name nameserver. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does nameserver run?
Generated by the game, the map on nameserver is procedural.
Tags explained
Which Rust Charts lists and filters include nameserver?
The Rust Charts lists that carry nameserver are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on nameserver mean?
These are the tags nameserver makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join nameserver?
The console is behind F1 in Rust: enter client.connect 5.129.178.232:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.