On air · chart position #15,349
Chill Squad
Online 47.36.116.177:28015 checked 10m ago
Players
Chill Squad
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:08 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Chill Squad online, and how reliable is it?
Right now Chill Squad is running. The uptime it reports puts its last restart about 4 days 23 hours ago. It stayed up 90% of the last 7 full days, 152 of 168 hours. Rust Charts has tracked it since 20 September 2026.
Where is Chill Squad located?
There's no region listed for Chill Squad. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 47.36.116.177:28015.
Which version of Rust does Chill Squad run?
Rust network protocol 2635 and build 168909 on Windows is the version Chill Squad runs. Steam updates your game for you; all you need is the same protocol to join.
Does Chill Squad run smoothly?
Never under 70, and 87 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 205,041 entities. At most it took 5,416 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is Chill Squad?
On Chill Squad, 0 players are in and 50 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does Chill Squad rank against other Rust servers?
The top 69% of ranked servers includes Chill Squad, at #15,349 on player hours for the last week.
Wipes and resets
What does wipe day look like on Chill Squad?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Chill Squad?
Chill Squad's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 6 days 9 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Chill Squad?
No gather rate appears in the name Chill Squad. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does Chill Squad run?
A procedural map of size 6,000 with seed 19801981, generated by the game, is what Chill Squad runs. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include Chill Squad?
The Rust Charts lists that carry Chill Squad are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Chill Squad mean?
These are the tags Chill Squad makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Chill Squad?
Press F1 in Rust to open the console and type client.connect 47.36.116.177:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. https://discord.com/invite/tYWh73JB2s is where its website sits.