Off air · chart position #15,466
Why So Sus
Offline 47.226.85.41:28015 checked 37d ago
Players
Why So Sus
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Why So Sus online, and how reliable is it?
Right now Why So Sus is not running; the last sighting was 37 days ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 20 September 2026.
Where is Why So Sus located?
From Why So Sus, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 47.226.85.41:28015.
Which version of Rust does Why So Sus run?
Rust network protocol 2633 and build 164530 on Linux is what Why So Sus runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Why So Sus?
Why So Sus shows as offline now, with its last appearance 37 days ago.
How does Why So Sus rank against other Rust servers?
The top 68% of ranked servers includes Why So Sus, at #15,466 on player hours for the last week.
Wipe days
What is the wipe schedule on Why So Sus?
The record of Why So Sus's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 37 days 11 hours.
How it is set up
What are the rules and settings on Why So Sus?
The name Why So Sus carries no gather rate. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Why So Sus run?
The map on Why So Sus is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Why So Sus?
The Rust Charts lists that carry Why So Sus are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Why So Sus mean?
These are the tags Why So Sus makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join Why So Sus?
Enter client.connect 47.226.85.41:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.