Off air · chart position #15,967
Rust (dev)
Offline 47.203.218.17:28015 checked 22d ago
Players
Rust (dev)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Rust (dev) online, and how reliable is it?
You will not get on Rust (dev) just now: it is offline, last seen 22 days 18 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 19 September 2026.
Where is Rust (dev) located?
From Rust (dev), no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 47.203.218.17:28015 is its address.
Which version of Rust does Rust (dev) run?
Rust network protocol 2633 and build 165217 on Linux is the version Rust (dev) runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Rust (dev)?
Rust (dev) shows as offline now, with its last appearance 22 days 18 hours ago.
How does Rust (dev) rank against other Rust servers?
The top 71% of ranked servers includes Rust (dev), at #15,967 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Rust (dev)?
Rust (dev)'s wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 39 days 20 hours.
Rules and world
What are the rules and settings on Rust (dev)?
No gather rate appears in the name Rust (dev). 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is off: that is Valve's anti-cheat.
Which map does Rust (dev) run?
The map on Rust (dev) is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Rust (dev)?
The Rust Charts lists that carry Rust (dev) are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Rust (dev) mean?
gmvanilla (Game mode): This server runs vanilla survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags Rust (dev) publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Rust (dev)?
The console is behind F1 in Rust: enter client.connect 47.203.218.17:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.