On air · chart position #15,349
Rusty Dev Server
Online 46.62.184.22:28015 checked 13m ago
Players
Rusty Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 11:38 UTC23d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rusty Dev Server online, and how reliable is it?
You will find Rusty Dev Server online at this moment. About 13 days 19 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 144 of 168 hours, or 86% of the time. The first record Rust Charts holds of it is 13 September 2026.
Where is Rusty Dev Server located?
There's no region listed for Rusty Dev Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 46.62.184.22:28015.
Which version of Rust does Rusty Dev Server run?
Rust network protocol 2634 and build 167781 on Linux is the version Rusty Dev Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does Rusty Dev Server run smoothly?
The 48-hour average was 30 server fps; the lowest point was 30. Buildings, deployables and all the rest of the world came to as many as 81,602 entities. Memory use peaked at 4,159 MB. What players feel as lag comes from low fps and an entity count on the rise.
Population
How busy is Rusty Dev Server?
Rusty Dev Server has 0 of its 10 slots filled right now. Averaged over seven days, it drew 0 players.
How does Rusty Dev Server rank against other Rust servers?
In the seven-day player hours table, Rusty Dev Server is #15,349, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on Rusty Dev Server?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Rusty Dev Server?
The record of Rusty Dev Server's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 23 days 13 hours.
How it is set up
What are the rules and settings on Rusty Dev Server?
No gather rate appears in the name Rusty Dev Server. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does Rusty Dev Server run?
The map on Rusty Dev Server is procedural, size 3,750, seed 12345, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Rusty Dev Server?
These Rust Charts lists include Rusty Dev Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rusty Dev Server mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags Rusty Dev Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Rusty Dev Server?
Press F1 in Rust to open the console and type client.connect 46.62.184.22:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.