Off air · chart position #15,416
TEST
Offline 46.61.50.111:28015 checked 43d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TEST online, and how reliable is it?
You will not get on TEST just now: it is offline, last seen 43 days 5 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 15 September 2026.
Where is TEST located?
No region is published by TEST. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 46.61.50.111:28015 is its address.
Which version of Rust does TEST run?
Rust network protocol 2632 and build 160556 on Windows is what TEST runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is TEST?
TEST is offline at the moment; the last sighting was 43 days 5 hours ago.
How does TEST rank against other Rust servers?
In the seven-day player hours table, TEST is #15,416, inside the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on TEST?
TEST's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 43 days 5 hours.
Rules and world
What are the rules and settings on TEST?
You will not find a gather rate in the name TEST. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does TEST run?
The map on TEST is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include TEST?
The Rust Charts lists that carry TEST are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
The game's server browser sees these tags from TEST: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Your game must run protocol 2632 to get in; cs160556 (Build): This server reports build 160556; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TEST?
Press F1 in Rust to open the console and type client.connect 46.61.50.111:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.