Off air · chart position #6,919
CIT-RUST | Private Dev | City Life
Offline 46.49.29.132:28015 checked 3d ago
Players
CIT-RUST | Private Dev | City Life
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:43 UTC5d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is CIT-RUST | Private Dev | City Life online, and how reliable is it?
You will not get on CIT-RUST | Private Dev | City Life just now: it is offline, last seen 3 days 13 hours ago. It stayed up 31% of the last 5 full days, 37 of 120 hours. Rust Charts has tracked it since 23 October 2026.
Where is CIT-RUST | Private Dev | City Life located?
From CIT-RUST | Private Dev | City Life, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 46.49.29.132:28015.
Which version of Rust does CIT-RUST | Private Dev | City Life run?
The build behind CIT-RUST | Private Dev | City Life is Rust network protocol 2635 and build 168909, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is CIT-RUST | Private Dev | City Life?
CIT-RUST | Private Dev | City Life is offline at the moment; the last sighting was 3 days 13 hours ago. Over the last week it averaged 0 players; the high point was 2.
How does CIT-RUST | Private Dev | City Life rank against other Rust servers?
In the seven-day player hours table, CIT-RUST | Private Dev | City Life is #6,919, inside the top 31% of all ranked servers.
Wipe days
What does wipe day look like on CIT-RUST | Private Dev | City Life?
At their busiest, its recent wipes averaged 2 players. 1 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on CIT-RUST | Private Dev | City Life?
Too few wipes on record for CIT-RUST | Private Dev | City Life to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 5 days 1 hours.
Rules and world
What are the rules and settings on CIT-RUST | Private Dev | City Life?
The name CIT-RUST | Private Dev | City Life carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Which map does CIT-RUST | Private Dev | City Life run?
The map on CIT-RUST | Private Dev | City Life is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include CIT-RUST | Private Dev | City Life?
These Rust Charts lists include CIT-RUST | Private Dev | City Life: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on CIT-RUST | Private Dev | City Life mean?
The game's server browser sees these tags from CIT-RUST | Private Dev | City Life: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join CIT-RUST | Private Dev | City Life?
Press F1 in Rust to open the console and type client.connect 46.49.29.132:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.