Off air · chart position #15,515
TEST
Offline 46.41.65.46:28015 checked 37d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TEST online, and how reliable is it?
Right now TEST is not running; the last sighting was 37 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 20 September 2026.
Where is TEST located?
No region is published by TEST. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 46.41.65.46:28015 is its address.
Which version of Rust does TEST run?
Rust network protocol 2633 and build 164530 on Windows is what TEST runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is TEST?
Last seen 37 days 11 hours ago, TEST is currently offline.
How does TEST rank against other Rust servers?
Player hours over the past week put TEST at #15,515, among the top – of ranked servers.
Wipes and resets
What is the wipe schedule on TEST?
The record of TEST's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 37 days 16 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on TEST?
You will not find a gather rate in the name TEST. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does TEST run?
The map on TEST is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include TEST?
The Rust Charts lists that carry TEST are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
These are the tags TEST makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp50 (Max players): 50 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): This server reports build 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TEST?
The console is behind F1 in Rust: enter client.connect 46.41.65.46:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.