On air · chart position #15,358
Rust Testserver 02
Online 46.4.21.120:28020 checked 10m ago
Players
Rust Testserver 02
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:53 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Rust Testserver 02 online, and how reliable is it?
Rust Testserver 02 is up as you read this. Going by the reported uptime, it restarted roughly 35 hours ago. It stayed up 34% of the last 7 full days, 57 of 168 hours. Rust Charts has tracked it since 11 October 2026.
Where is Rust Testserver 02 located?
There's no region listed for Rust Testserver 02. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 46.4.21.120:28020.
Which version of Rust does Rust Testserver 02 run?
Rust network protocol 2635 and build 168909 on Linux is the version Rust Testserver 02 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does Rust Testserver 02 run smoothly?
Never under 160, and 230 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 8,902 entities. Its memory climbed as high as 878 MB. Rising entity counts and low fps are the source of the lag players report.
Who is on
How busy is Rust Testserver 02?
Right now 0 players are on Rust Testserver 02, out of 40 slots. Its average over the past week comes to 0 players.
How does Rust Testserver 02 rank against other Rust servers?
Player hours over the past week put Rust Testserver 02 at #15,358, among the top 69% of ranked servers.
Wipe days
What does wipe day look like on Rust Testserver 02?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Rust Testserver 02?
The record of Rust Testserver 02's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 12 days 8 hours is how long ago its current world was made.
Rules and world
What are the rules and settings on Rust Testserver 02?
You will not find a gather rate in the name Rust Testserver 02. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does Rust Testserver 02 run?
The map on Rust Testserver 02 is procedural, size 1,500, seed 987047212, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tag guide
Which Rust Charts lists and filters include Rust Testserver 02?
The Rust Charts lists that carry Rust Testserver 02 are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Rust Testserver 02 mean?
gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Rust Testserver 02 publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Rust Testserver 02?
The console is behind F1 in Rust: enter client.connect 46.4.21.120:28020 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.