On air · chart position #11,045
A Rust Server
Online 46.4.21.120:28015 checked 12m ago
Players
A Rust Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 20:44 UTC17d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is A Rust Server online, and how reliable is it?
Right now A Rust Server is running. The uptime it reports puts its last restart about 25 hours ago. It stayed up 20% of the last 7 full days, 34 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is A Rust Server located?
No region is published by A Rust Server. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 46.4.21.120:28015.
Which version of Rust does A Rust Server run?
Rust network protocol 2635 and build 168909 on Linux is the version A Rust Server runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does A Rust Server run smoothly?
It averaged 223 server fps over the last 48 hours, with a floor of 157. Buildings, deployables and all the rest of the world came to as many as 9,715 entities. Its memory climbed as high as 1,108 MB. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is A Rust Server?
A Rust Server has 0 of its 250 slots filled right now. Over the last week it averaged 0 players; the high point was 1. Over the past 48 hours, 19:00 UTC drew the most, at 1 players on average.
How does A Rust Server rank against other Rust servers?
Player hours over the past week put A Rust Server at #11,045, among the top 50% of ranked servers.
Wipe schedule
What does wipe day look like on A Rust Server?
Its recent wipes peaked at an average of 1 players. 38 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on A Rust Server?
The record of A Rust Server's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 17 days 23 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on A Rust Server?
You will not find a gather rate in the name A Rust Server. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does A Rust Server run?
A Rust Server runs a procedural map of size 1,500 with seed 289356, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include A Rust Server?
The Rust Charts lists that carry A Rust Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on A Rust Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): It has 250 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags A Rust Server publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join A Rust Server?
Enter client.connect 46.4.21.120:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.