Off air · chart position #13,859
SigmTAServer
Offline 46.30.191.64:28015 checked 40d ago
Players
SigmTAServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is SigmTAServer online, and how reliable is it?
Right now SigmTAServer is not running; the last sighting was 40 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 19 September 2026.
Where is SigmTAServer located?
No region is published by SigmTAServer. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 46.30.191.64:28015 is its address.
Which version of Rust does SigmTAServer run?
The build behind SigmTAServer is Rust network protocol 2633 and build 163794, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is SigmTAServer?
SigmTAServer is offline at the moment; the last sighting was 40 days 18 hours ago.
How does SigmTAServer rank against other Rust servers?
The top – of ranked servers includes SigmTAServer, at #13,859 on player hours for the last week.
Wipe schedule
What is the wipe schedule on SigmTAServer?
Too few wipes on record for SigmTAServer to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 41 days 8 hours.
Settings and map
What are the rules and settings on SigmTAServer?
The name SigmTAServer carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is off: that is Valve's anti-cheat.
Which map does SigmTAServer run?
Generated by the game, the map on SigmTAServer is procedural.
Lists and filters
Which Rust Charts lists and filters include SigmTAServer?
The Rust Charts lists that carry SigmTAServer are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SigmTAServer mean?
These are the tags SigmTAServer makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): This server reports build 163794; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join SigmTAServer?
The console is behind F1 in Rust: enter client.connect 46.30.191.64:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.