Off air · chart position #14,373
Testserver-1111
Offline 46.251.234.137:11600 checked 33d ago
Players
Testserver-1111
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Testserver-1111 online, and how reliable is it?
Testserver-1111 is down at the moment, having last been seen 33 days 2 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 25 September 2026.
Where is Testserver-1111 located?
From Testserver-1111, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 46.251.234.137:11600 is its address.
Which version of Rust does Testserver-1111 run?
Rust network protocol 2633 and build 165217 on Windows is the version Testserver-1111 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Testserver-1111?
Last seen 33 days 2 hours ago, Testserver-1111 is currently offline.
How does Testserver-1111 rank against other Rust servers?
Player hours over the past week put Testserver-1111 at #14,373, among the top 61% of ranked servers.
Wipes and resets
What is the wipe schedule on Testserver-1111?
The record of Testserver-1111's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 34 days.
Settings and map
What are the rules and settings on Testserver-1111?
No gather rate appears in the name Testserver-1111. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Testserver-1111 run?
Generated by the game, the map on Testserver-1111 is procedural.
Lists and filters
Which Rust Charts lists and filters include Testserver-1111?
These Rust Charts lists include Testserver-1111: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Testserver-1111 mean?
The game's server browser sees these tags from Testserver-1111: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): It has 20 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Testserver-1111?
Enter client.connect 46.251.234.137:11600 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.