On air · chart position #15,358
WW perf stand - private
Online 46.174.50.219:28115 checked 7m ago
Players
WW perf stand - private
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is WW perf stand - private online, and how reliable is it?
You will find WW perf stand - private online at this moment. The uptime it reports puts its last restart about 5 days 12 hours ago. Of the past 7 full days it was running for 167 of 168 hours, or 99% of the time. The first record Rust Charts holds of it is 16 October 2026.
Where is WW perf stand - private located?
From WW perf stand - private, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 46.174.50.219:28115 is its address.
Which version of Rust does WW perf stand - private run?
Rust network protocol 2635 and build 168909 on Linux is what WW perf stand - private runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does WW perf stand - private run smoothly?
It averaged 216 server fps over the last 48 hours, with a floor of 193. At its fullest it held 62,621 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,841 MB. Rising entity counts and low fps are the source of the lag players report.
Player counts
How busy is WW perf stand - private?
On WW perf stand - private, 0 players are in and 50 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does WW perf stand - private rank against other Rust servers?
The top 69% of ranked servers includes WW perf stand - private, at #15,358 on player hours for the last week.
Wipe schedule
What is the wipe schedule on WW perf stand - private?
WW perf stand - private's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 12 days 13 hours.
Settings and map
What are the rules and settings on WW perf stand - private?
You will not find a gather rate in the name WW perf stand - private. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does WW perf stand - private run?
The map on WW perf stand - private is procedural, size 4,500, seed 1337, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of the map is: Custom Map.
Tags explained
Which Rust Charts lists and filters include WW perf stand - private?
The Rust Charts lists that carry WW perf stand - private are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on WW perf stand - private mean?
These are the tags WW perf stand - private makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join WW perf stand - private?
Press F1 in Rust to open the console and type client.connect 46.174.50.219:28115. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.