Rust Charts41,782 playing · live

On air · chart position #13,931

Worldwar BetBoom [dev]

Online 46.174.50.219:28015 checked 12m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 1
#13,931
rank
top 63%
4d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Worldwar BetBoom [dev]

0on now
AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct16 Oct22 Oct28 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 09:51 UTC4d ago 1 – running 0
Sat 17 Oct, 20:03 UTC10d ago 1 halved by day 2 5.6 days 0
Thu 15 Oct, 21:00 UTC12d ago 1 – 2 days 0
Wed 30 Sep, 20:44 UTC27d ago 0 – 15 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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2 / 1000
From the figures on this page

Quick answers

About the server

Is Worldwar BetBoom [dev] online, and how reliable is it?

You will find Worldwar BetBoom [dev] online at this moment. Going by the reported uptime, it restarted roughly 3 days 11 hours ago. It stayed up 100% of the last 7 full days, 168 of 168 hours. Its earliest entry with Rust Charts dates from 29 September 2026.

Where is Worldwar BetBoom [dev] located?

There's no region listed for Worldwar BetBoom [dev]. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 46.174.50.219:28015.

Which version of Rust does Worldwar BetBoom [dev] run?

The build behind Worldwar BetBoom [dev] is Rust network protocol 2635 and build 168909, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Does Worldwar BetBoom [dev] run smoothly?

The 48-hour average was 199 server fps; the lowest point was 165. Buildings, deployables and all the rest of the world came to as many as 62,708 entities. Memory use peaked at 3,453 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is Worldwar BetBoom [dev]?

Right now 0 players are on Worldwar BetBoom [dev], out of 100 slots. Seven-day figures: 0 players on average and 1 at the peak.

How does Worldwar BetBoom [dev] rank against other Rust servers?

Player hours over the past week put Worldwar BetBoom [dev] at #13,931, among the top 63% of ranked servers.

Wipes and resets

What does wipe day look like on Worldwar BetBoom [dev]?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on Worldwar BetBoom [dev]?

No next wipe can be predicted for Worldwar BetBoom [dev]: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 4 days 16 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Worldwar BetBoom [dev]?

You will not find a gather rate in the name Worldwar BetBoom [dev]. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does Worldwar BetBoom [dev] run?

Worldwar BetBoom [dev] runs a procedural map of size 4,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.

Tags explained

Which Rust Charts lists and filters include Worldwar BetBoom [dev]?

The Rust Charts lists that carry Worldwar BetBoom [dev] are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on Worldwar BetBoom [dev] mean?

The game's server browser sees these tags from Worldwar BetBoom [dev]: gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join Worldwar BetBoom [dev]?

Enter client.connect 46.174.50.219:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp100
Max players 100 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.