On air · chart position #8,398
ZONE_51
Online 46.174.48.131:28015 checked 6m ago
Players
ZONE_51
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:22 UTC4d ago | 1 | – | running | 0 |
| Tue 13 Oct, 20:28 UTC15d ago | 1 | halved by day 2 | 10.7 days | 0 |
| Sat 10 Oct, 12:00 UTC18d ago | 1 | held half | 3.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ZONE_51 online, and how reliable is it?
ZONE_51 is up as you read this. Going by the reported uptime, it restarted roughly 4 days 7 hours ago. Of the past 7 full days it was running for 144 of 168 hours, or 86% of the time. Its earliest entry with Rust Charts dates from 10 October 2026.
Where is ZONE_51 located?
From ZONE_51, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 46.174.48.131:28015 is its address.
Which version of Rust does ZONE_51 run?
Rust network protocol 2635 and build 168909 on Linux is what ZONE_51 runs. Joining needs the same protocol on your game; Steam handles the update.
Does ZONE_51 run smoothly?
It averaged 94 server fps over the last 48 hours, with a floor of 48. At its fullest it held 91,398 entities: buildings, deployables and the rest of the world. Its memory climbed as high as 3,578 MB. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is ZONE_51?
On ZONE_51, 0 players are in and 100 slots are the ceiling. Seven-day figures: 0 players on average and 1 at the peak. The busiest stretch of the last 48 hours came at 15:00 UTC, averaging 1 players.
How does ZONE_51 rank against other Rust servers?
In the seven-day player hours table, ZONE_51 is #8,398, inside the top 38% of all ranked servers.
Wipe schedule
What does wipe day look like on ZONE_51?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 50% of recent wipes. Day 2 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on ZONE_51?
No next wipe can be predicted for ZONE_51: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 4 days 10 hours.
Rules and world
What are the rules and settings on ZONE_51?
No gather rate appears in the name ZONE_51. 8 players is the group limit, the default for the game. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does ZONE_51 run?
The map on ZONE_51 is procedural, size 4,000, seed 1337, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include ZONE_51?
These Rust Charts lists include ZONE_51: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ZONE_51 mean?
The game's server browser sees these tags from ZONE_51: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join ZONE_51?
Enter client.connect 46.174.48.131:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://m.vk.ru/.