Off air · chart position #16,787
TEST_MAP_CFG
Offline 46.158.42.149:28015 checked 28d ago
Players
TEST_MAP_CFG
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 14:47 UTC28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TEST_MAP_CFG online, and how reliable is it?
Right now TEST_MAP_CFG is not running; the last sighting was 28 days 7 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 30 September 2026.
Where is TEST_MAP_CFG located?
No region is published by TEST_MAP_CFG. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 46.158.42.149:28015.
Which version of Rust does TEST_MAP_CFG run?
Rust network protocol 2633 and build 165217 on Windows is the version TEST_MAP_CFG runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is TEST_MAP_CFG?
TEST_MAP_CFG shows as offline now, with its last appearance 28 days 7 hours ago.
How does TEST_MAP_CFG rank against other Rust servers?
The top 70% of ranked servers includes TEST_MAP_CFG, at #16,787 on player hours for the last week.
Wipe days
What does wipe day look like on TEST_MAP_CFG?
At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on TEST_MAP_CFG?
TEST_MAP_CFG's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 28 days 7 hours.
Rules and world
What are the rules and settings on TEST_MAP_CFG?
No gather rate appears in the name TEST_MAP_CFG. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.
Which map does TEST_MAP_CFG run?
Generated by the game, the map on TEST_MAP_CFG is procedural.
Tag guide
Which Rust Charts lists and filters include TEST_MAP_CFG?
These Rust Charts lists include TEST_MAP_CFG: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST_MAP_CFG mean?
gmrust (Game mode): Standard survival rules apply; mp2 (Max players): It has 2 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags TEST_MAP_CFG publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join TEST_MAP_CFG?
The console is behind F1 in Rust: enter client.connect 46.158.42.149:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.