Off air · chart position #14,459
Test
Offline 46.146.234.109:28015 checked 32d ago
Players
Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Test online, and how reliable is it?
Test is down at the moment, having last been seen 32 days 2 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 26 September 2026.
Where is Test located?
No region is published by Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 46.146.234.109:28015 is its address.
Which version of Rust does Test run?
Rust network protocol 2633 and build 165217 on Windows is the version Test runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is Test?
Test is offline at the moment; the last sighting was 32 days 2 hours ago.
How does Test rank against other Rust servers?
In the seven-day player hours table, Test is #14,459, inside the top 61% of all ranked servers.
Wipe days
What is the wipe schedule on Test?
The record of Test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 32 days 2 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Test?
No gather rate appears in the name Test. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. VAC is on: that is Valve's anti-cheat.
Which map does Test run?
A procedural map, generated by the game, is what Test runs.
Tag guide
Which Rust Charts lists and filters include Test?
The Rust Charts lists that carry Test are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Test mean?
These are the tags Test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Test?
The console is behind F1 in Rust: enter client.connect 46.146.234.109:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.