Off air · chart position #13,751
Local Dev Server
Offline 46.138.18.129:28015 checked 14d ago
Players
Local Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:49 UTC24d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:20 UTC FW26d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Dev Server online, and how reliable is it?
Local Dev Server is down at the moment, having last been seen 14 days 6 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 17 September 2026.
Where is Local Dev Server located?
No region is published by Local Dev Server. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 46.138.18.129:28015.
Which version of Rust does Local Dev Server run?
The build behind Local Dev Server is Rust network protocol 2634 and build 167781, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Local Dev Server?
Local Dev Server shows as offline now, with its last appearance 14 days 6 hours ago.
How does Local Dev Server rank against other Rust servers?
Player hours over the past week put Local Dev Server at #13,751, among the top 64% of ranked servers.
Wipes and resets
What does wipe day look like on Local Dev Server?
Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Local Dev Server?
Local Dev Server's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 24 days 9 hours.
How it is set up
What are the rules and settings on Local Dev Server?
You will not find a gather rate in the name Local Dev Server. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is off: that is Valve's anti-cheat.
Which map does Local Dev Server run?
The map on Local Dev Server is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include Local Dev Server?
These Rust Charts lists include Local Dev Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Dev Server mean?
The game's server browser sees these tags from Local Dev Server: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): This server reports build 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Local Dev Server?
Press F1 in Rust to open the console and type client.connect 46.138.18.129:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.