Off air · chart position #15,843
TestServer
Offline 46.1.62.162:28015 checked 19d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TestServer online, and how reliable is it?
TestServer is down at the moment, having last been seen 19 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 8 October 2026.
Where is TestServer located?
No region is published by TestServer. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 46.1.62.162:28015 is its address.
Which version of Rust does TestServer run?
The build behind TestServer is Rust network protocol 2634 and build 167231, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is TestServer?
Last seen 19 days 17 hours ago, TestServer is currently offline.
How does TestServer rank against other Rust servers?
In the seven-day player hours table, TestServer is #15,843, inside the top 72% of all ranked servers.
Wipes and resets
What is the wipe schedule on TestServer?
Too few wipes on record for TestServer to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 19 days 18 hours.
How it is set up
What are the rules and settings on TestServer?
The name TestServer carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does TestServer run?
The map on TestServer is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include TestServer?
The Rust Charts lists that carry TestServer are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServer mean?
The game's server browser sees these tags from TestServer: gmrust (Game mode): Standard survival rules apply; mp150 (Max players): It has 150 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): This server reports build 167231; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join TestServer?
Press F1 in Rust to open the console and type client.connect 46.1.62.162:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.