Off air · chart position #15,960
PvE test
Offline 45.83.137.9:28015 checked 25d ago
Players
PvE test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is PvE test online, and how reliable is it?
PvE test is down at the moment, having last been seen 25 days 21 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 2 October 2026.
Where is PvE test located?
No region is published by PvE test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 45.83.137.9:28015 is its address.
Which version of Rust does PvE test run?
Rust network protocol 2634 and build 166586 on Windows is the version PvE test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is PvE test?
Last seen 25 days 21 hours ago, PvE test is currently offline.
How does PvE test rank against other Rust servers?
The top 70% of ranked servers includes PvE test, at #15,960 on player hours for the last week.
Wipe schedule
What is the wipe schedule on PvE test?
The record of PvE test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 26 days 9 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on PvE test?
The name PvE test carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does PvE test run?
The map on PvE test is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include PvE test?
The Rust Charts lists that carry PvE test are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PvE test mean?
These are the tags PvE test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join PvE test?
Enter client.connect 45.83.137.9:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.