On air · chart position #15,349
GameServers.com
Online 45.63.50.94:28016 checked 10m ago
Players
GameServers.com
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is GameServers.com online, and how reliable is it?
GameServers.com is up as you read this. Going by the reported uptime, it restarted roughly 9 hours ago. Of the past 7 full days it was running for 144 of 168 hours, or 86% of the time. Rust Charts has tracked it since 13 September 2026.
Where is GameServers.com located?
No region is published by GameServers.com. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 45.63.50.94:28016.
Which version of Rust does GameServers.com run?
Rust network protocol 2000 on Windows is what GameServers.com runs. Steam updates your game for you; all you need is the same protocol to join.
Does GameServers.com run smoothly?
The 48-hour average was 262 server fps; the lowest point was 250. At its fullest it held 47,576 entities: buildings, deployables and the rest of the world. At most it took 723 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is GameServers.com?
On GameServers.com, 0 players are in and 50 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does GameServers.com rank against other Rust servers?
Player hours over the past week put GameServers.com at #15,349, among the top 69% of ranked servers.
Wipe days
What is the wipe schedule on GameServers.com?
The record of GameServers.com's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 3393 days 20 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on GameServers.com?
The name GameServers.com carries no gather rate. There is no published group limit. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Valve's VAC anti-cheat is active.
Which map does GameServers.com run?
The map on GameServers.com is procedural, size 3,500, seed 2234674, made by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include GameServers.com?
These Rust Charts lists include GameServers.com: Modded Rust servers. On the server list, these filters put it in view: Type: Modded.
What do the server tags on GameServers.com mean?
These are the tags GameServers.com makes public, and the server browser reads them: mp50 (Max players): 50 slots are available; v2000 (Protocol): Protocol 2000: join only if your game matches that version; oxide (Oxide): The plugin framework is Oxide, also known as uMod; modded (Modded): This one is modded, so plugins or settings alter play; h94936382 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join GameServers.com?
Enter client.connect 45.63.50.94:28016 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.