Rust Charts37,948 playing · live

On air · chart position #15,420

Cobalt Studios - Bubbas Test Server

Online 45.61.173.40:28069 checked 8m ago

vanillamoddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is the busiest hour
0/ ?
players now
0
7-day average
peak –
#15,420
rank
top 69%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Cobalt Studios - Bubbas Test Server

0on now
AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

17.2 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctWed 23 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 09:13 UTC17d ago 0 – running 0
Wed 23 Sep, 04:26 UTC34d ago 0 – 17.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 160 on average
43 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
19 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
6 / 1000
From the figures on this page

Quick answers

Host and version

Is Cobalt Studios - Bubbas Test Server online, and how reliable is it?

Right now Cobalt Studios - Bubbas Test Server is running. About 17 days 15 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Rust Charts has tracked it since 13 September 2026.

Where is Cobalt Studios - Bubbas Test Server located?

There's no region listed for Cobalt Studios - Bubbas Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 45.61.173.40:28069.

Which version of Rust does Cobalt Studios - Bubbas Test Server run?

The build behind Cobalt Studios - Bubbas Test Server is Rust network protocol 2634 and build 167398, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does Cobalt Studios - Bubbas Test Server run smoothly?

It averaged 194 server fps over the last 48 hours, with a floor of 165. At its fullest it held 43,938 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,406 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is Cobalt Studios - Bubbas Test Server?

The live count for Cobalt Studios - Bubbas Test Server is 0 players. 0 players was the seven-day average.

How does Cobalt Studios - Bubbas Test Server rank against other Rust servers?

In the seven-day player hours table, Cobalt Studios - Bubbas Test Server is #15,420, inside the top 69% of all ranked servers.

Wipe days

What does wipe day look like on Cobalt Studios - Bubbas Test Server?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on Cobalt Studios - Bubbas Test Server?

Cobalt Studios - Bubbas Test Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 17 days 18 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on Cobalt Studios - Bubbas Test Server?

No gather rate appears in the name Cobalt Studios - Bubbas Test Server. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. The server describes itself as vanilla: nothing is changed: rates, kits and rules are all Facepunch's own. VAC is on: that is Valve's anti-cheat.

Which map does Cobalt Studios - Bubbas Test Server run?

The map on Cobalt Studios - Bubbas Test Server is procedural, size 3,000, seed 1234, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Tags explained

Which Rust Charts lists and filters include Cobalt Studios - Bubbas Test Server?

The Rust Charts lists that carry Cobalt Studios - Bubbas Test Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Cobalt Studios - Bubbas Test Server mean?

The game's server browser sees these tags from Cobalt Studios - Bubbas Test Server: gmvanilla (Game mode): Vanilla survival is the mode; mp0 (Max players): It has 0 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join Cobalt Studios - Bubbas Test Server?

Enter client.connect 45.61.173.40:28069 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp0
Max players It has 0 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167398
Build Build 167398 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Nothing is changed: rates, kits and rules are all Facepunch's own.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.