Off air · chart position #15,300
LocalDev
Offline NA 45.48.132.9:28015 checked 10d ago
Players
LocalDev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 06:15 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is LocalDev online, and how reliable is it?
Right now LocalDev is not running; the last sighting was 10 days 12 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 18 October 2026.
Where is LocalDev located?
LocalDev gives its location as North America, using the NA tag. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 45.48.132.9:28015.
Which version of Rust does LocalDev run?
Rust network protocol 2634 and build 167781 on Windows is what LocalDev runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Who is on
How busy is LocalDev?
LocalDev is offline at the moment; the last sighting was 10 days 12 hours ago.
How does LocalDev rank against other Rust servers?
On player hours for the past week, LocalDev is #15,300: top 69% overall and #1,560 in North America.
Wipe schedule
What does wipe day look like on LocalDev?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on LocalDev?
Once a month is the whole of it: LocalDev wipes with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 11 days 13 hours is how long ago its current world was made. Its tags carry a wipe schedule of once a month.
How it is set up
What are the rules and settings on LocalDev?
The name LocalDev carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Vanilla is its own label: nothing is changed: rates, kits and rules are all Facepunch's own. Valve's VAC anti-cheat is active.
Which map does LocalDev run?
A procedural map, generated by the game, is what LocalDev runs.
Tags explained
Which Rust Charts lists and filters include LocalDev?
The Rust Charts lists that carry LocalDev are: Modded Rust servers and Region: North America. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on LocalDev mean?
These are the tags LocalDev makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^m (Monthly): One wipe a month, together with the force wipe; ^v (Vanilla): Nothing is changed: rates, kits and rules are all Facepunch's own; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon; NA (North America): The server browser files this one under North America. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join LocalDev?
The console is behind F1 in Rust: enter client.connect 45.48.132.9:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.