Players
Wicked Dev
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 20:56 UTC15d ago | 2 | – | running | 1 |
| Sun 11 Oct, 18:37 UTC17d ago | 2 | held half | 2.1 days | 1 |
| Fri 9 Oct, 14:35 UTC19d ago | 2 | held half | 2.2 days | 0 |
| Wed 7 Oct, 23:25 UTC20d ago | 2 | – | 1.6 days | 0 |
| Mon 5 Oct, 14:59 UTC23d ago | 2 | held half | 2.4 days | 1 |
| Sun 4 Oct, 22:03 UTC23d ago | 2 | – | 0.7 days | 0 |
| Sun 4 Oct, 12:27 UTC24d ago | 2 | – | 0.4 days | 1 |
| Sat 3 Oct, 13:01 UTC25d ago | 2 | – | 1 days | 2 |
| Fri 2 Oct, 16:18 UTC26d ago | 2 | – | 0.9 days | 0 |
| Thu 1 Oct, 20:22 UTC FW27d ago | 2 | – | 0.8 days | 0 |
| Wed 30 Sep, 21:43 UTC27d ago | 2 | – | 0.9 days | 0 |
| Mon 28 Sep, 20:31 UTC30d ago | 2 | held half | 2.1 days | 1 |
| Sat 26 Sep, 13:22 UTC32d ago | 84 | – | 2.3 days | 0 |
| Sun 20 Sep, 18:21 UTC38d ago | 26 | halved by day 2 | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Wicked Dev online, and how reliable is it?
Wicked Dev is down at the moment, having last been seen 6 days 4 hours ago. Of the past 7 full days it was running for 42 of 168 hours, or 25% of the time. Its earliest entry with Rust Charts dates from 20 September 2026.
Where is Wicked Dev located?
There's no region listed for Wicked Dev. Rust Charts shows the location a server claims, not where the machine actually is. 45.43.163.69:28021 is its address.
Which version of Rust does Wicked Dev run?
The build behind Wicked Dev is Rust network protocol 2634 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is Wicked Dev?
Last seen 6 days 4 hours ago, Wicked Dev is currently offline. Seven-day figures: 0 players on average and 2 at the peak.
How does Wicked Dev rank against other Rust servers?
In the seven-day player hours table, Wicked Dev is #10,563, inside the top 48% of all ranked servers.
Wipes and resets
What does wipe day look like on Wicked Dev?
The busiest point of its recent wipes averaged 2 players. 18 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Wicked Dev?
The wipes on Wicked Dev come at irregular times, so no next one can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 15 days.
Settings and map
What are the rules and settings on Wicked Dev?
No gather rate appears in the name Wicked Dev. The group limit is 32 players. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. VAC is off: that is Valve's anti-cheat.
Which map does Wicked Dev run?
Wicked Dev runs a procedural map of size 2,000 with seed 2000, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include Wicked Dev?
The Rust Charts lists that carry Wicked Dev are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Wicked Dev mean?
These are the tags Wicked Dev makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts32 (Group limit): Teams are capped at 32; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join Wicked Dev?
Enter client.connect 45.43.163.69:28021 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. You can find its website at https://wickedrust.net/.
