Off air · chart position #12,811
TestServer
Offline 45.178.2.232:28015 checked 4d ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is TestServer online, and how reliable is it?
TestServer is down at the moment, having last been seen 4 days 9 hours ago. It stayed up 2% of the last 7 full days, 3 of 168 hours. The first record Rust Charts holds of it is 18 October 2026.
Where is TestServer located?
No region is published by TestServer. Rust Charts shows the location a server claims, not where the machine actually is. 45.178.2.232:28015 is its address.
Which version of Rust does TestServer run?
Rust network protocol 2635 and build 168909 on Windows is what TestServer runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is TestServer?
TestServer shows as offline now, with its last appearance 4 days 9 hours ago. Averaging 0 players across seven days, it reached 1 at most.
How does TestServer rank against other Rust servers?
In the seven-day player hours table, TestServer is #12,811, inside the top 58% of all ranked servers.
Wipes and resets
What is the wipe schedule on TestServer?
TestServer's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 9 days 2 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on TestServer?
No gather rate appears in the name TestServer. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does TestServer run?
A procedural map, generated by the game, is what TestServer runs.
Lists and filters
Which Rust Charts lists and filters include TestServer?
The Rust Charts lists that carry TestServer are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on TestServer mean?
gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags TestServer publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TestServer?
Enter client.connect 45.178.2.232:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.