Off air · chart position #7,839
TestServer
Offline 45.178.2.186:28015 checked 5h ago
Players
TestServer
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:56 UTC5d ago | 1 | – | running | 1 |
| Sun 18 Oct, 20:34 UTC10d ago | 1 | held half | 4.8 days | 0 |
| Mon 12 Oct, 18:53 UTC16d ago | 1 | – | 6.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TestServer online, and how reliable is it?
You will not get on TestServer just now: it is offline, last seen 5 hours ago. It stayed up 8% of the last 7 full days, 14 of 168 hours. Rust Charts has tracked it since 12 October 2026.
Where is TestServer located?
There's no region listed for TestServer. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 45.178.2.186:28015.
Which version of Rust does TestServer run?
The build behind TestServer is Rust network protocol 2635 and build 168909, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is TestServer?
TestServer shows as offline now, with its last appearance 5 hours ago. Over the last week it averaged 1 players; the high point was 1. The busiest stretch of the last 48 hours came at 13:00 UTC, averaging 1 players.
How does TestServer rank against other Rust servers?
In the seven-day player hours table, TestServer is #7,839, inside the top 35% of all ranked servers.
Wipe days
What does wipe day look like on TestServer?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 1 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.
What is the wipe schedule on TestServer?
With irregular wipe times on TestServer, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 5 days 9 hours.
How it is set up
What are the rules and settings on TestServer?
No gather rate appears in the name TestServer. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does TestServer run?
A procedural map, generated by the game, is what TestServer runs.
Lists and filters
Which Rust Charts lists and filters include TestServer?
These Rust Charts lists include TestServer: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TestServer mean?
These are the tags TestServer makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join TestServer?
Press F1 in Rust to open the console and type client.connect 45.178.2.186:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.