Off air · chart position #13,349
SpyExpeditions Development Server
Offline 45.175.114.190:28015 checked 43d ago
Players
SpyExpeditions Development Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is SpyExpeditions Development Server online, and how reliable is it?
SpyExpeditions Development Server is down at the moment, having last been seen 43 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 16 September 2026.
Where is SpyExpeditions Development Server located?
From SpyExpeditions Development Server, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 45.175.114.190:28015.
Which version of Rust does SpyExpeditions Development Server run?
Rust network protocol 2633 and build 162929 on Windows is the version SpyExpeditions Development Server runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is SpyExpeditions Development Server?
SpyExpeditions Development Server is offline at the moment; the last sighting was 43 days 16 hours ago.
How does SpyExpeditions Development Server rank against other Rust servers?
In the seven-day player hours table, SpyExpeditions Development Server is #13,349, inside the top – of all ranked servers.
Wipe days
What is the wipe schedule on SpyExpeditions Development Server?
SpyExpeditions Development Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 56 days 2 hours.
Rules and world
What are the rules and settings on SpyExpeditions Development Server?
The name SpyExpeditions Development Server carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does SpyExpeditions Development Server run?
The map on SpyExpeditions Development Server is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include SpyExpeditions Development Server?
The Rust Charts lists that carry SpyExpeditions Development Server are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SpyExpeditions Development Server mean?
The game's server browser sees these tags from SpyExpeditions Development Server: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs162929 (Build): Build 162929 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join SpyExpeditions Development Server?
Press F1 in Rust to open the console and type client.connect 45.175.114.190:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.