Off air · chart position #15,863
test
Offline 45.140.129.66:11300 checked 20d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is test online, and how reliable is it?
test is down at the moment, having last been seen 20 days 9 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 9 October 2026.
Where is test located?
There's no region listed for test. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 45.140.129.66:11300.
Which version of Rust does test run?
The build behind test is Rust network protocol 2634 and build 167398, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is test?
test shows as offline now, with its last appearance 20 days 9 hours ago.
How does test rank against other Rust servers?
Player hours over the past week put test at #15,863, among the top 72% of ranked servers.
Wipes and resets
What is the wipe schedule on test?
test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 20 days 11 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on test?
No gather rate appears in the name test. The group limit is not published. hardcore is the game mode, Facepunch's most difficult mode. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does test run?
Generated by the game, the map on test is procedural and size 4,000. The name of the map is: Custom Map.
Lists and filters
Which Rust Charts lists and filters include test?
The Rust Charts lists that carry test are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o.
What do the server tags on test mean?
These are the tags test makes public, and the server browser reads them: gmhardcore (Game mode): The hardcore ruleset applies, which is harsher; mp20 (Max players): The server holds 20 slots; ts0 (Group limit): Team play is off; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167398 (Build): Build 167398 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join test?
Press F1 in Rust to open the console and type client.connect 45.140.129.66:11300. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.