Off air · chart position #14,548
local
Offline 45.134.79.90:28015 checked 21d ago
Players
local
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is local online, and how reliable is it?
local is down at the moment, having last been seen 21 days 12 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 8 October 2026.
Where is local located?
From local, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 45.134.79.90:28015 is its address.
Which version of Rust does local run?
Rust network protocol 2634 and build 166494 on Windows is the version local runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is local?
local shows as offline now, with its last appearance 21 days 12 hours ago.
How does local rank against other Rust servers?
The top 66% of ranked servers includes local, at #14,548 on player hours for the last week.
Wipe days
What is the wipe schedule on local?
The record of local's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 21 days 20 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on local?
The name local carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is off.
Which map does local run?
Generated by the game, the map on local is procedural.
Tags explained
Which Rust Charts lists and filters include local?
The Rust Charts lists that carry local are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on local mean?
The game's server browser sees these tags from local: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join local?
Enter client.connect 45.134.79.90:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.