Rust Charts34,835 playing · live

On air · chart position #15,358

BudGame MAX 3 | Loot+ | Custom

Online 45.11.16.75:28530 checked 9m ago

moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak –
#15,358
rank
top 69%
16d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

BudGame MAX 3 | Loot+ | Custom

0on now
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:49 UTC16d ago 3 – running 2
Sun 11 Oct, 20:40 UTC17d ago 3 – 0.8 days 0
Sun 11 Oct, 12:45 UTC17d ago 3 – 0.3 days 0
Fri 9 Oct, 21:09 UTC19d ago 2 – 1.6 days 0
Thu 8 Oct, 12:30 UTC20d ago 2 – 1.4 days 0
Wed 7 Oct, 16:54 UTC21d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 154 on average
27 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
36 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
1 / 1000
From the figures on this page

Quick answers

About the server

Is BudGame MAX 3 | Loot+ | Custom online, and how reliable is it?

BudGame MAX 3 | Loot+ | Custom is up as you read this. Going by the reported uptime, it restarted roughly 10 days 10 hours ago. It stayed up 99% of the last 7 full days, 167 of 168 hours. The first record Rust Charts holds of it is 7 October 2026.

Where is BudGame MAX 3 | Loot+ | Custom located?

No region is published by BudGame MAX 3 | Loot+ | Custom. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 45.11.16.75:28530 is its address.

Which version of Rust does BudGame MAX 3 | Loot+ | Custom run?

The build behind BudGame MAX 3 | Loot+ | Custom is Rust network protocol 2634 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Does BudGame MAX 3 | Loot+ | Custom run smoothly?

Never under 13, and 140 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 61,231 entities. Memory use peaked at 3,079 MB. Rising entity counts and low fps are the source of the lag players report.

Player counts

How busy is BudGame MAX 3 | Loot+ | Custom?

On BudGame MAX 3 | Loot+ | Custom, 0 players are in and 100 slots are the ceiling. Averaged over seven days, it drew 0 players.

How does BudGame MAX 3 | Loot+ | Custom rank against other Rust servers?

Player hours over the past week put BudGame MAX 3 | Loot+ | Custom at #15,358, among the top 69% of ranked servers.

Wipe schedule

What does wipe day look like on BudGame MAX 3 | Loot+ | Custom?

Its recent wipes peaked at an average of 3 players. 22 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on BudGame MAX 3 | Loot+ | Custom?

No next wipe can be predicted for BudGame MAX 3 | Loot+ | Custom: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 16 days 9 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on BudGame MAX 3 | Loot+ | Custom?

You will not find a gather rate in the name BudGame MAX 3 | Loot+ | Custom. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.

Which map does BudGame MAX 3 | Loot+ | Custom run?

The map on BudGame MAX 3 | Loot+ | Custom is procedural, size 4,000, seed 1337, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map. You will see the map name as: Custom Map.

Tag guide

Which Rust Charts lists and filters include BudGame MAX 3 | Loot+ | Custom?

These Rust Charts lists include BudGame MAX 3 | Loot+ | Custom: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on BudGame MAX 3 | Loot+ | Custom mean?

The game's server browser sees these tags from BudGame MAX 3 | Loot+ | Custom: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join BudGame MAX 3 | Loot+ | Custom?

The console is behind F1 in Rust: enter client.connect 45.11.16.75:28530 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build This server reports build 167781.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^z
Modded This one is modded, so plugins or settings alter play.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.